Here is where all the item skills used in Hyperdimension Neptunia will be listed.
Neptune
- Nep Bull
- Default
- When: Upon Damage
- Who: Self/Single
- Why: HP 50% or less
- Effect: Restores 30% HP.
- Nep Bull C
- Level 10
- When: Upon Damage
- Who: Self/Single
- Why: HP 30% or less
- Effect: Restores 50% HP.
- Nep Bull X
- Level 30
- When: Upon Damage
- Who: Self/Single
- Why: HP 15% or less
- Effect: Restores 70% HP.
- Nep Bull Max
- Level 40
- When: Upon Damage
- Who: Self/Single
- Why: HP 5% or less
- Effect: Restores HP completely.
- EX Nep Bull
- Level 3
- When: Upon Defense
- Who: Self/Single
- Why: HP 30% or less
- Effect: Restores 50% HP
- NEO Nep Bull
- Level 23
- When: Upon Switching
- Who: Self/Single
- Why: HP 30% or less
- Effect: Restores 50% HP.
- Nep Bull DX
- Level 35
- When: End of Action
- Who: Self/Single
- Why: HP 10% or less
- Effect: Restores 70% HP.
- Antidote
- Level 5
- When: Upon Action
- Who: Self/Single
- Why: Affliction: Poison
- Effect: Cures Poison ailment.
- Anti-Paralyze
- Level 7
- When: Upon Action
- Who: Self/Single
- Why: Affliction: Paralyze
- Effect: Cures Paralysis ailment.
- Protein
- Level 20
- When: Upon Battle
- Who: Self/Single
- Why: HP 30% or more
- Effect: Applies Lunatic effect to self.
- Happy Potion
- Level 10
- When: Upon Battle
- Who: Self/Single
- Why: HP 30% or more
- Effect: Applies Regen effect to self.
- Heavenly Potion
- Level 50
- When: Upon Action
- Who: Self/Single
- Why: HP 70% or more
- Effect: Applies Regen effect to self.
- Nep Bull II
- Level 150
- When: Upon Damage
- Who: Self/Single
- Why: HP 50% or less
- Effect: Restores 40% HP.
- EX Nep Bull II
- Level 200
- When: Upon Defense
- Who: Self/Single
- Why: HP 40% or less
- Effect: Restores 30% HP.
- Simple Antidote
- Level 250
- When: Upon Action
- Who: Self/Single
- Why: Affliction: Poison
- Effect: Cures Poison aliment.
- Simple Anti-Paralyze
- Level 300
- When: Upon Action
- Who: Self/Single
- Why: Affliction: Paralyzed
- Effect: Cures Paralysis aliment.
- Nep Bull DX II
- Level 350
- When: End of Action
- Who: Self/Single
- Why: HP 20% or less
- Effect: Restores 50% HP.
- Improved Antidote
- Level 400
- When: Upon Action
- Who: Self/Single
- Why: Affliction: Poison
- Effect: Cures Poison aliments and restores 10% HP
- Nep Bull C II
- Level 450
- When: Upon Damage
- Who: Self/Single
- Why: HP 30% or less
- Effect: Restores 60% HP
- Improved Anti-Paralyze
- Level 500
- When: Upon Action
- Who: Self/Single
- Why: Affliction: Paralyzed
- Effect: Cures Paralysis aliments and restores 10% HP
- EX Nep Bull III
- Level 550
- When: Upon Defense
- Who: Self/Single
- Why: HP 60% or less
- Effect: Restores 10% HP.
- Nep Bull X II
- Level 600
- When: Upon Damage
- Who: Self/Single
- Why: HP 15% or less
- Effect: Restores 80% HP.
- Nep Bull A
- Level 650
- When: Result
- Who: Self/Single
- Why: HP 50% or less
- Effect: Restores 30% HP.
- Goddess Potion
- Level 700
- When: Upon Damage
- Who: Self/Single
- Why: HP 30% or less
- Effect: Applies Lunatic effect to self.
- NEO Nep Bull II
- Level 750
- When: Upon Switching
- Who: Self/Single
- Why: HP 40% or less
- Effect: Restores 30% HP
- Nep Bull DX III
- Level 800
- When: End of Action
- Who: Self/Single
- Why: HP 30% or less
- Effect: Restores 50% HP
- EX Nep Bull IV
- Level 850
- When: Upon Defense
- Who: Self/Single
- Why: HP 5% or less
- Effect: Restores 100% HP.
- Nep Bull A II
- Level 900
- When: Result
- Who: Self/Single
- Why: HP 30% or less
- Effect: Restores 50% HP.
- Nep Bull MAX II
- Level 950
- When: Upon Damage
- Who: Self/Single
- Why: HP 10% or less
- Effect: Restores 100% HP.
Vert
- Cure Bottle
- Default
- When: Upon Damage
- Who: Self/Single
- Why: HP 50% or less
- Effect: Restores 30% HP.
- Red Bottle
- Level 63
- When: Upon Damage
- Who: Self/Single
- Why: HP 30% or less
- Effect: Restores 50% HP.
- Blue Bottle
- Level 66
- When: Upon Damage
- Who: Self/Single
- Why: HP 15% or less
- Effect: Restores 70% HP.
- Golden Bottle
- Level 80
- When: Upon Damage
- Who: Self/Single
- Why: HP 5% or less
- Effect: Restores HP completely.
- Cure Oil
- Default
- When: Upon Defense
- Who: Self/Single
- Why: HP 50% or less
- Effect: Restores 50% HP.
- Heal Powder
- Level 69
- When: End of Action
- Who: Self/Single
- Why: HP 10% or less
- Effect: Restores 50% HP.
- Cure Powder
- Level 75
- When: Upon Switching
- Who: Self/Single
- Why: HP 50% or less
- Effect: Restores 50% HP.
- Lo-Powder
- Level: Default
- When: Upon Action
- Who: Self/Single
- Why: HP 50% or more
- Effect: Applies Lo-Tension to self.
- Hi-Powder
- Level 77
- When: End of Action
- Who: Self/Single
- Why: HP 70% or more
- Effect: Applies Hi-Tension to self.
- Antidote
- Level: Default
- When: Upon Action
- Who: Self/Single
- Why: HP 80% or less + Affliction: Poison
- Effect: Cures Poison ailment.
- Muscle Relaxant
- Level: Default
- When: Upon Action
- Who: Self/Single
- Why: HP 80% or less + Affliction: Paralyze
- Effect: Cures Paralysis ailment.
- Heaven's Potion
- Level: Default
- When: Upon Battle
- Who: Self/Single
- Why: HP 30% or more
- Effect: Applies Regen effect to self.
- EX Cure Bottle
- Level 150
- When: Upon Damage
- Who: Self/Single
- Why: HP 50% or less
- Effect: Restores 40% HP
- Antidote
- Level 200
- When: Upon Action
- Who: Self/Single
- Why: HP 80% or less + Affliction: Poison
- Effect: Cures Poison aliments and restores 20% HP.
- Muscle Relaxant
- Level 250
- When: Upon Action
- Who: Self/Single
- Why: HP 80% or less + Affliction: Paralyze
- Effect: Cures Paralysis aliments and restores 20% HP
- EX Cure Oil
- Level 300
- When: Upon Defense
- Who: Self/Single
- Why: HP 40% or less
- Effect: Restores 30% HP
- H. Neutralizer
- Level 350
- When: Upon Defense
- Who: Self/Single
- Why: HP 30% or less + Affliction: Hi-Tension
- Effect: Removes Hi-Tension from self.
- S. Neutralizer
- Level 400
- When: Upon Defense
- Who: Self/Single
- Why: HP 30% or less + Affliction: Lo-Tension
- Effect: Removes Lo-Tension from self.
- Cure Oil mini
- Level 450
- When: Upon Defense
- Who: Self/Single
- Why: HP 70% or less
- Effect: Restores 10% HP
- Antidote
- Level 500
- When: Upon Damage
- Who: Self/Single
- Why: HP 30% or less + Affliction: Poison
- Effect: Cures Poison aliments and restores 20% HP
- Muscle Relaxant
- Level 550
- When: Upon Damage
- Who: Self/Single
- Why: HP 30% or less
- Affliction: Paralyzed
- Effect: Cures Paralysis aliments and restores 20% HP.
- EX Red Bottle
- Level 600
- When: Upon Damage
- Who: Self/Single
- Why: HP 30% or less
- Effect: Restores 60% HP.
- EX Heal Powder
- Level 650
- When: Upon Switching
- Who: Self/Single
- Why: HP 40% or less
- Effect: Restores 30% HP.
- Cure Oil Light
- Level 700
- When: Upon Defense
- Who: Self/Single
- Why: HP 60% or less
- Effect: Restores 20% HP.
- EX Blue Bottle
- Level 750
- When: Upon Damage
- Who: Self/Single
- Why: HP 15% or less
- Effect: Restores 80% HP.
- EX Cure Powder
- Level 800
- When: End of Action
- Who: Self/Single
- Why: HP 20% or less.
- Effect: Restores 30% HP.
- Goddess Potion
- Level 850
- When: Upon Defense
- Who: Self/Single
- Effect: Applies Regen effect and restores 10% HP.
- EX Golden Bottle
- Level 900
- When: Upon Damage
- Who: Self/Single
- Why: HP 10% or less
- Effect: Restores 100% HP.
- Blessed Potion
- Level 950
- When: Upon Defense
- Who: Ally/All
- Effect: Applies Regen effect to all allies.
Noire
- Potion
- When: Upon Damage
- Who: Self/Single
- Why: HP 50% or less
- Effect: Restores 30% HP
- Hi-Potion
- When: Upon Damage
- Who: Self/Single
- Why: HP 30% or less
- Effect: Restores 50% HP
- EX Potion
- When: Upon Damage
- Who: Self/Single
- Why: HP 15% or less
- Effect: Restores 70% HP
- Elixir
- When: Upon Damage
- Who: Self/Single
- Why: HP 5% or less
- Effect: Restores HP Completely
- Red Potion
- When: Upon Defense
- Who: Self/Single
- Why: 50% or less
- Effect: Restores 50% HP
- Yellow Potion
- When: End of Action
- Who: Self/Single
- Why: 10% or less
- Effect: Restores 50% HP
- Blue Potion
- When: Upon Switching
- Who: Self/Single
- Why: 50% or less
- Effect: Restores 50% HP
- Ephedrink
- When: End of Action
- Who: Self/Single
- Why: 70% or less
- Effect: Applies Hi-Tension to self.
- Antidote
- When: Upon Action
- Who: Self/Single
- Why: 80% or less + Affliction: Poison
- Effect: Cures Poison ailment.