Hyperdimension Neptunia Wiki
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Here is where all the item skills used in Hyperdimension Neptunia will be listed.

Neptune

Nep Bull
Default
When: Upon Damage
Who: Self/Single
Why: HP 50% or less
Effect: Restores 30% HP.
Nep Bull C
Level 10
When: Upon Damage
Who: Self/Single
Why: HP 30% or less
Effect: Restores 50% HP.
Nep Bull X
Level 30
When: Upon Damage
Who: Self/Single
Why: HP 15% or less
Effect: Restores 70% HP.
Nep Bull Max
Level 40
When: Upon Damage
Who: Self/Single
Why: HP 5% or less
Effect: Restores HP completely.
EX Nep Bull
Level 3
When: Upon Defense
Who: Self/Single
Why: HP 30% or less
Effect: Restores 50% HP
NEO Nep Bull
Level 23
When: Upon Switching
Who: Self/Single
Why: HP 30% or less
Effect: Restores 50% HP.
Nep Bull DX
Level 35
When: End of Action
Who: Self/Single
Why: HP 10% or less
Effect: Restores 70% HP.
Antidote
Level 5
When: Upon Action
Who: Self/Single
Why: Affliction: Poison
Effect: Cures Poison ailment.
Anti-Paralyze
Level 7
When: Upon Action
Who: Self/Single
Why: Affliction: Paralyze
Effect: Cures Paralysis ailment.
Protein
Level 20
When: Upon Battle
Who: Self/Single
Why: HP 30% or more
Effect: Applies Lunatic effect to self.
Happy Potion
Level 10
When: Upon Battle
Who: Self/Single
Why: HP 30% or more
Effect: Applies Regen effect to self.
Heavenly Potion
Level 50
When: Upon Action
Who: Self/Single
Why: HP 70% or more
Effect: Applies Regen effect to self.
Nep Bull II
Level 150
When: Upon Damage
Who: Self/Single
Why: HP 50% or less
Effect: Restores 40% HP.
EX Nep Bull II
Level 200
When: Upon Defense
Who: Self/Single
Why: HP 40% or less
Effect: Restores 30% HP.
Simple Antidote
Level 250
When: Upon Action
Who: Self/Single
Why: Affliction: Poison
Effect: Cures Poison aliment.
Simple Anti-Paralyze
Level 300
When: Upon Action
Who: Self/Single
Why: Affliction: Paralyzed
Effect: Cures Paralysis aliment.
Nep Bull DX II
Level 350
When: End of Action
Who: Self/Single
Why: HP 20% or less
Effect: Restores 50% HP.
Improved Antidote
Level 400
When: Upon Action
Who: Self/Single
Why: Affliction: Poison
Effect: Cures Poison aliments and restores 10% HP
Nep Bull C II
Level 450
When: Upon Damage
Who: Self/Single
Why: HP 30% or less
Effect: Restores 60% HP
Improved Anti-Paralyze
Level 500
When: Upon Action
Who: Self/Single
Why: Affliction: Paralyzed
Effect: Cures Paralysis aliments and restores 10% HP
EX Nep Bull III
Level 550
When: Upon Defense
Who: Self/Single
Why: HP 60% or less
Effect: Restores 10% HP.
Nep Bull X II
Level 600
When: Upon Damage
Who: Self/Single
Why: HP 15% or less
Effect: Restores 80% HP.
Nep Bull A
Level 650
When: Result
Who: Self/Single
Why: HP 50% or less
Effect: Restores 30% HP.
Goddess Potion
Level 700
When: Upon Damage
Who: Self/Single
Why: HP 30% or less
Effect: Applies Lunatic effect to self.
NEO Nep Bull II
Level 750
When: Upon Switching
Who: Self/Single
Why: HP 40% or less
Effect: Restores 30% HP
Nep Bull DX III
Level 800
When: End of Action
Who: Self/Single
Why: HP 30% or less
Effect: Restores 50% HP
EX Nep Bull IV
Level 850
When: Upon Defense
Who: Self/Single
Why: HP 5% or less
Effect: Restores 100% HP.
Nep Bull A II
Level 900
When: Result
Who: Self/Single
Why: HP 30% or less
Effect: Restores 50% HP.
Nep Bull MAX II
Level 950
When: Upon Damage
Who: Self/Single
Why: HP 10% or less
Effect: Restores 100% HP.

Vert

Cure Bottle
When: Upon Damage
Who: Self/Single
Why: HP 50% or less
Effect: Restores 30% HP.
Red Bottle
When: Upon Damage
Who: Self/Single
Why: HP 30% or less
Effect: Restores 50% HP.
Blue Bottle
When: Upon Damage
Who: Self/Single
Why: HP 15% or less
Effect: Restores 70% HP.
Golden Bottle
When: Upon Damage
Who: Self/Single
Why: HP 5% or less
Effect: Restores HP completely.
Cure Oil
When: Upon Defense
Who: Self/Single
Why: HP 50% or less
Effect: Restores 50% HP.
Heal Powder
When: End of Action
Who: Self/Single
Why: HP 10% or less
Effect: Restores 50% HP.
Cure Powder
When: Upon Switching
Who: Self/Single
Why: HP 50% or less
Effect: Restores 50% HP.
Lo-Powder
When: Upon Action
Who: Self/Single
Why: HP 50% or more
Effect: Applies Lo-Tension to self.
Hi-Powder
When: End of Action
Who: Self/Single
Why: HP 70% or more
Effect: Applies Hi-Tension to self.
Antidote
When: Upon Action
Who: Self/Single
Why: HP 80% or less + Affliction: Poison
Effect: Cures Poison ailment.
Muscle Relaxant
When: Upon Action
Who: Self/Single
Why: HP 80% or less + Affliction: Paralyze
Effect: Cures Paralysis ailment.
Heaven's Potion
When: Upon Battle
Who: Self/Single
Why: HP 30% or more
Effect: Applies Regen effect to self.
EX Cure Bottle
When: Upon Damage
Who: Self/Single
Why: HP 50% or less
Effect: Restores 40% HP
Antidote
When: Upon Action
Who: Self/Single
Why: HP 80% or less + Affliction: Poison
Effect: Cures Poison aliments and restores 20% HP.
Muscle Relaxant
When: Upon Action
Who: Self/Single
Why: HP 80% or less + Affliction: Paralyze
Effect: Cures Paralysis aliments and restores 20% HP
EX Cure Oil
When: Upon Defense
Who: Self/Single
Why: HP 40% or less
Effect: Restores 30% HP
H. Neutralizer
When: Upon Defense
Who: Self/Single
Why: HP 30% or less + Affliction: Hi-Tension
Effect: Removes Hi-Tension from self.
S. Neutralizer
When: Upon Defense
Who: Self/Single
Why: HP 30% or less + Affliction: Lo-Tension
Effect: Removes Lo-Tension from self.
Cure Oil mini
When: Upon Defense
Who: Self/Single
Why: HP 70% or less
Effect: Restores 10% HP
Antidote
When: Upon Damage
Who: Self/Single
Why: HP 30% or less + Affliction: Poison
Effect: Cures Poison aliments and restores 20% HP
Muscle Relaxant
When: Upon Damage
Who: Self/Single
Why: HP 30% or less
Affliction: Paralyzed
Effect: Cures Paralysis aliments and restores 20% HP.
EX Red Bottle
When: Upon Damage
Who: Self/Single
Why: HP 30% or less
Effect: Restores 60% HP.
EX Heal Powder
When: Upon Switching
Who: Self/Single
Why: HP 40% or less
Effect: Restores 30% HP.
Cure Oil Light
When: Upon Defense
Who: Self/Single
Why: HP 60% or less
Effect: Restores 20% HP.
EX Blue Bottle
When: Upon Damage
Who: Self/Single
Why: HP 15% or less
Effect: Restores 80% HP.
EX Cure Powder
When: End of Action
Who: Self/Single
Why: HP 20% or less.
Effect: Restores 30% HP.
Goddess Potion
When: Upon Defense
Who: Self/Single
Effect: Applies Regen effect and restores 10% HP.
EX Golden Bottle
When: Upon Damage
Who: Self/Single
Why: HP 10% or less
Effect: Restores 100% HP.
Blessed Potion
When: Upon Defense
Who: Ally/All
Effect: Applies Regen effect to all allies.

Noire

Potion
When: Upon Damage
Who: Self/Single
Why: HP 50% or less
Effect: Restores 30% HP
Hi-Potion
When: Upon Damage
Who: Self/Single
Why: HP 30% or less
Effect: Restores 50% HP
EX Potion
When: Upon Damage
Who: Self/Single
Why: HP 15% or less
Effect: Restores 70% HP
Elixir
When: Upon Damage
Who: Self/Single
Why: HP 5% or less
Effect: Restores HP Completely
Red Potion
When: Upon Defense
Who: Self/Single
Why: 50% or less
Effect: Restores 50% HP
Yellow Potion
When: End of Action
Who: Self/Single
Why: 10% or less
Effect: Restores 50% HP
Blue Potion
When: Upon Switching
Who: Self/Single
Why: 50% or less
Effect: Restores 50% HP
Ephedrink
When: End of Action
Who: Self/Single
Why: 70% OR less
Effect: Applies Hi-Tension to self.

Blanc

Compa

IF

Gust

Nisa

5pb

RED

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