Here is where all the item skills used in Hyperdimension Neptunia will be listed.
Neptune
-Nep Bull
- Default
- When: Upon Damage
- Who: Self/Single
- Why: HP 50% or less
- Effect: Restores 30% HP.
-Nep Bull C
- Level 10
- When: Upon Damage
- Who: Self/Single
- Why: HP 30% or less
- Effect: Restores 50% HP.
-Nep Bull X
- Level 30
- When: Upon Damage
- Who: Self/Single
- Why: HP 15% or less
- Effect: Restores 70% HP.
-Nep Bull Max
- Level 40
- When: Upon Damage
- Who: Self/Single
- Why: HP 5% or less
- Effect: Restores HP completely.
-EX Nep Bull
- Level 3
- When: Upon Defense
- Who: Self/Single
- Why: HP 30% or less
- Effect: Restores 50% HP
-NEO Nep Bull
- Level 23
- When: Upon Switching
- Who: Self/Single
- Why: HP 30% or less
- Effect: Restores 50% HP.
-Nep Bull DX
- Level 35
- When: End of Action
- Who: Self/Single
- Why: HP 10% or less
- Effect: Restores 70% HP.
-Antidote
- Level 5
- When: Upon Action
- Who: Self/Single
- Why: Affliction: Poison
- Effect: Cures Poison ailment.
-Anti-Paralyze
- Level 7
- When: Upon Action
- Who: Self/Single
- Why: Affliction: Paralyze
- Effect: Cures Paralysis ailment.
-Protein
- Level 20
- When: Upon Battle
- Who: Self/Single
- Why: HP 30% or more
- Effect: Applies Lunatic effect to self.
-Happy Potion
- Level 10
- When: Upon Battle
- Who: Self/Single
- Why: HP 30% or more
- Effect: Applies Regen effect to self.
-Heavenly Potion
- Level 50
- When: Upon Action
- Who: Self/Single
- Why: HP 70% or more
- Effect: Applies Regen effect to self.
-Nep Bull II
- Level 150
- When: Upon Damage
- Who: Self/Single
- Why: HP 50% or less
- Effect: Restores 40% HP.
-EX Nep Bull II
- Level 200
- When: Upon Defense
- Who: Self/Single
- Why: HP 40% or less
- Effect: Restores 30% HP.
-Simple Antidote
- Level 250
- When: Upon Action
- Who: Self/Single
- Why: Affliction: Poison
- Effect: Cures Poison aliment.
-Simple Anti-Paralyze
- Level 300
- When: Upon Action
- Who: Self/Single
- Why: Affliction: Paralyzed
- Effect: Cures Paralysis aliment.
-Nep Bull DX II
- Level 350
- When: End of Action
- Who: Self/Single
- Why: HP 20% or less
- Effect: Restores 50% HP.
-Improved Antidote
- Level 400
- When: Upon Action
- Who: Self/Single
- Why: Affliction: Poison
- Effect: Cures Poison aliments and restores 10% HP
-Nep Bull C II
- Level 450
- When: Upon Damage
- Who: Self/Single
- Why: HP 30% or less
- Effect: Restores 60% HP
-Improved Anti-Paralyze
- Level 500
- When: Upon Action
- Who: Self/Single
- Why: Affliction: Paralyzed
- Effect: Cures Paralysis aliments and restores 10% HP
-EX Nep Bull III
- Level 550
- When: Upon Defense
- Who: Self/Single
- Why: HP 60% or less
- Effect: Restores 10% HP.
-Nep Bull X II
- Level 600
- When: Upon Damage
- Who: Self/Single
- Why: HP 15% or less
- Effect: Restores 80% HP.
-Nep Bull A
- Level 650
- When: Result
- Who: Self/Single
- Why: HP 50% or less
- Effect: Restores 30% HP.
-Goddess Potion
- Level 700
- When: Upon Damage
- Who: Self/Single
- Why: HP 30% or less
- Effect: Applies Lunatic effect to self.
-NEO Nep Bull II
- Level 750
- When: Upon Switching
- Who: Self/Single
- Why: HP 40% or less
- Effect: Restores 30% HP
-Nep Bull DX III
- Level 800
- When: End of Action
- Who: Self/Single
- Why: HP 30% or less
- Effect: Restores 50% HP
-EX Nep Bull IV
- Level 850
- When: Upon Defense
- Who: Self/Single
- Why: HP 5% or less
- Effect: Restores 100% HP.
-Nep Bull A II
- Level 900
- When: Result
- Who: Self/Single
- Why: HP 30% or less
- Effect: Restores 50% HP.
-Nep Bull MAX II
- Level 950
- When: Upon Damage
- Who: Self/Single
- Why: HP 10% or less
- Effect: Restores 100% HP.
Vert
-Cure BottleWhen: Upon Damage Who: Self/Single Why: HP 50% or less Effect: Restores 30% HP.
-Red BottleWhen: Upon Damage Who: Self/Single Why: HP 30% or less Effect: Restores 50% HP.
-Blue BottleWhen: Upon Damage Who: Self/Single Why: HP 15% or less Effect: Restores 70% HP.
-Golden Bottle When: Upon Damage Who: Self/Single Why: HP 5% or less Effect: Restores HP completely.
-Cure OilWhen: Upon Defense Who: Self/Single Why: HP 50% or less Effect: Restores 50% HP.
-Heal PowderWhen: End of Action Who: Self/Single Why: HP 10% or less Effect: Restores 50% HP.
-Cure PowderWhen: Upon Switching Who: Self/Single Why: HP 50% or less Effect: Restores 50% HP.
-Lo-PowderWhen: Upon Action Who: Self/Single Why: HP 50% or more Effect: Applies Lo-Tension to self.
-Hi-PowderWhen: End of Action Who: Self/Single Why: HP 70% or more Effect: Applies Hi-Tension to self.
-AntidoteWhen: Upon Action Who: Self/Single Why: HP 80% or less + Affliction: Poison Effect: Cures Poison ailment.
-Muscle RelaxantWhen: Upon Action Who: Self/Single Why: HP 80% or less + Affliction: Paralyze Effect: Cures Paralysis ailment.
-Heaven's PotionWhen: Upon Battle Who: Self/Single Why: HP 30% or more Effect: Applies Regen effect to self.
-EX Cure BottleWhen: Upon Damage Who: Self/Single Why: HP 50% or less Effect: Restores 40% HP
-AntidoteWhen: Upon Action Who: Self/Single Why: HP 80% or less + Affliction: Poison Effect: Cures Poison aliments and restores 20% HP.
-Muscle RelaxantWhen: Upon Action Who: Self/Single Why: HP 80% or less + Affliction: Paralyze Effect: Cures Paralysis aliments and restores 20% HP
-EX Cure OilWhen: Upon Defense Who: Self/Single Why: HP 40% or less Effect: Restores 30% HP
-H. NeutralizerWhen: Upon Defense Who: Self/Single Why: HP 30% or less + Affliction: Hi-Tension Effect: Removes Hi-Tension from self.
-S. NeutralizerWhen: Upon Defense Who: Self/Single Why: HP 30% or less + Affliction: Lo-Tension Effect: Removes Lo-Tension from self.
-Cure Oil mini When: Upon Defense Who: Self/Single Why: HP 70% or less Effect: Restores 10% HP
-Antidote When: Upon Damage Who: Self/Single Why: HP 30% or less + Affliction: Poison Effect: Cures Poison aliments and restores 20% HP
-Muscle Relaxant When: Upon Damage Who: Self/Single Why: HP 30% or less Affliction: Paralyzed Effect: Cures Paralysis aliments and restores 20% HP.
-EX Red BottleWhen: Upon Damage Who: Self/Single Why: HP 30% or less Effect: Restores 60% HP.
-EX Heal PowderWhen: Upon Switching Who: Self/Single Why: HP 40% or less Effect: Restores 30% HP.
-Cure Oil LightWhen: Upon Defense Who: Self/Single Why: HP 60% or less Effect: Restores 20% HP.
-EX Blue BottleWhen: Upon Damage Who: Self/Single Why: HP 15% or less Effect: Restores 80% HP.
-EX Cure PowderWhen: End of Action Who: Self/Single Why: HP 20% or less. Effect: Restores 30% HP.
-Goddess PotionWhen: Upon Defense Who: Self/Single Effect: Applies Regen effect and restores 10% HP.
-EX Golden BottleWhen: Upon Damage Who: Self/Single Why: HP 10% or less Effect: Restores 100% HP.
-Blessed PotionWhen: Upon Defense Who: Ally/All Effect: Applies Regen effect to all allies.
Noire
-PotionWhen: Upon Damage Who: Self/Single Why: HP 50% or less Effect: Restores 30% HP
-Hi-PotionWhen: Upon Damage Who: Self/Single Why: HP 30% or less Effect: Restores 50% HP
-EX PotionWhen: Upon Damage Who: Self/Single Why: HP 15% or less Effect: Restores 70% HP
-ElixirWhen: Upon Damage Who: Self/Single Why: HP 5% or less Effect: Restores HP Completely
-Red PotionWhen: Upon Defense Who: Self/Single Why: 50% or less Effect: Restores 50% HP
-Yellow PotionWhen: End of Action Who: Self/Single Why 10% or less Effect: Restores 50% HP